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Level Design
with fun gameplay

I enjoy designing levels that are fun and innovative.

The Gap

A puzzle game.

Coded the robot and crossed the gap.

Inspired by the game Star Stuff.

Made with Unity.

Play in browser:

TheGapGameplay.gif

No Exit

An experimental walk simulator game.

Inspired by the short film Served.

Made with UE5 in 24h. 

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Entropy

A Rubik's Cube style puzzle game.

Love rules all things.

Made with UE5 in 48h.

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Keyboard
Dungeon

Using the whole keyboard to break through the dungeon.

A game made for

Ludum Dare 51 in 48h.

Play in browser:

ezgif.com-gif-maker.gif

Level Design
with immersive experience

I focused on spatial narratives and the emotional expression of architecture.

Home: Welcome

The Memory Box : Covid-19

The Memory Box : Covid-19 is a reflection on covid-19 from a spatial perspective.

It consists of 8 contiguous spaces, which are philosophy, flood, death, dark forest, sex~love, nameless, moonlight, cloud.

Habitation II : Space

In the beginning, the world was an absolute, clean white square.

Then, landscape and figures take root here.

Habitation I : Time

A straight wall refers directly to the linearity of time, with architectural gardens weaving in and out of development on either side of the wall.

Habitation lite : Rivers in the mind

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